home *** CD-ROM | disk | FTP | other *** search
- on startMovie
- global GRIDV, GRIDH, GRIDY, GRIDN, PUSHED, PUSHON, COMPLAY, REDSCORE, BLUESCORE, SOND, TURN, GAMELEN, REGTHERE, REGTXTTHERE, REGTXT, REGFILE, NB, NBB, CT, CTT, FILELIST
- set REGTHERE to 0
- set REGTXTTHERE to 0
- set TURN to 0
- set BLUESCORE to 0
- set REDSCORE to 0
- set the text of field "BLUESCORETXT" to "0"
- set the text of field "REDSCORETXT" to "0"
- set PUSHON to 0
- set PUSHED to 0
- set GRIDV to []
- set GRIDH to []
- set GRIDY to []
- set GRIDN to []
- set CTT to 0
- set CT to 0
- set NB to 29
- set NBB to 73 - 35
- repeat with N = 1 to 10
- set CTT to CTT + 14
- repeat with NN = CTT down to CTT - 13
- append(GRIDN, NN)
- end repeat
- end repeat
- repeat with NN = 1 to 10
- set NB to 29
- set NBB to NBB + 35
- repeat with N = 1 to 14
- set CT to CT + 1
- set NB to NB + 36
- append(GRIDH, NB)
- append(GRIDY, NBB)
- append(GRIDV, 0)
- end repeat
- end repeat
- repeat with N = 1 to 20
- append(GRIDV, 100)
- end repeat
- repeat with N = 9 to 10
- puppetSprite(N, 1)
- set the locH of sprite N to -50
- set the locV of sprite N to -50
- end repeat
- repeat with N = 29 to 46
- puppetSprite(N, 1)
- set the locH of sprite N to -50
- set the locV of sprite N to -50
- updateStage()
- end repeat
- repeat with N = 11 to 24
- puppetSprite(N, 1)
- set the locH of sprite N to -50
- set the locV of sprite N to -50
- end repeat
- updateStage()
- set FILELIST to []
- repeat with i = 1 to the maxinteger
- set N to getNthFileNameInFolder(the pathName, i)
- if N = EMPTY then
- exit repeat
- end if
- append(FILELIST, N)
- end repeat
- set REGTXT to "Solsoft.txt"
- set REGFILE to "QUARRY.DAT"
- set NY to 0
- checkupg()
- end
-